Vec3

Vec3s are used to store positions of blocks and players.

#![allow(unused)]
fn main() {
struct Vec3 {
  pub x: i16,
  pub y: i16,
  pub z: i16,
}
}

You can create one using the constructor:

#![allow(unused)]
fn main() {
Vec3(x: i64, y: i64, z: i64)
}